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The Search for Spike by Swawa3D The Search for Spike by Swawa3D
DAZ Studio 4.6 render.

Content Used: Atmospheric Effects Cameras, Skies of Economy, Crypta Sepultus, DMs Kapelle (candle), Millennium Dragon 2 Hatchling, Enamore Mage, Gwenith Hair, Fabricator, Supersuit (shaders), Various Genesis Morphs, Skullcrusher Ogre, Dental Plan, Abominable, Freak 5, Infernal Behemoth, Mr Hyde, Undead Fiend, Muck, Julie, Taiga, Chibi Girl, Kimberly, Sadie, Satsuki, Shape Shift, Lorella the Elf Maiden (skin), Ron's Brushes.
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:iconresidentevil93:
residentevil93 Featured By Owner Oct 18, 2016
Awesome!!!!
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:iconswawa3d:
Swawa3D Featured By Owner Oct 19, 2016  Professional Digital Artist
thanks
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:iconneilv:
NeilV Featured By Owner Jan 22, 2014  Hobbyist Digital Artist
Great image
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:iconswawa3d:
Swawa3D Featured By Owner Jan 22, 2014  Professional Digital Artist
thanks
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:iconrobbiepeeradje:
robbiepeeradje Featured By Owner Jul 29, 2013  Hobbyist Digital Artist
Great :-)
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:iconswawa3d:
Swawa3D Featured By Owner Jul 29, 2013  Professional Digital Artist
thanks
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:iconsimdaddy:
Simdaddy Featured By Owner Jul 26, 2013
Nice work!
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:iconswawa3d:
Swawa3D Featured By Owner Jul 26, 2013  Professional Digital Artist
Thanks
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:iconfreddylupus:
freddylupus Featured By Owner Jul 25, 2013  Professional
awesome, great job, man!
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks!
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:iconbrotherlobo:
Brotherlobo Featured By Owner Jul 24, 2013  Hobbyist Artist
Wow...nice!
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks
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:iconcrazymeau:
Crazymeau Featured By Owner Jul 23, 2013  Hobbyist General Artist
Hahah this made me giggle, very cleverly done!  Me love! 
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks
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:iconcrazymeau:
Crazymeau Featured By Owner Jul 25, 2013  Hobbyist General Artist
No worries
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:icon3doutlaw:
3doutlaw Featured By Owner Jul 23, 2013  Hobbyist Digital Artist
Nice job!
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks
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:iconjodelbrodt:
Jodelbrodt Featured By Owner Jul 23, 2013  Hobbyist Digital Artist
Great Job! I love it.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks
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:icondirebunny:
direbunny Featured By Owner Jul 23, 2013
cool. i like it
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:iconswawa3d:
Swawa3D Featured By Owner Jul 25, 2013  Professional Digital Artist
thanks
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:iconsimonjm:
SimonJM Featured By Owner Jul 23, 2013
That is wonderful - love the story that is being told here :)
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:iconswawa3d:
Swawa3D Featured By Owner Jul 23, 2013  Professional Digital Artist
Thanks.  I love to tell stories but I suck with words so I try my best to add a little narrative into my renders.  
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:iconvampyric-saiyaness:
Vampyric-Saiyaness Featured By Owner Jul 23, 2013  Hobbyist Digital Artist
The thumbnail of this doesn't do it justice. I was happily surprised when I clicked on it - it's excellent! The female character is adorable and the monster is awesome. I like how it looks slightly cartoony, personable and not just Ogre/Infernal Behemoth/Etc straight out of the box. Well done! Great lighting too! Fantastic atmosphere! 
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:iconswawa3d:
Swawa3D Featured By Owner Jul 23, 2013  Professional Digital Artist
Thanks!  I've been struggling to find a nice blend of toon & realism.  I love genesis for it's versatility, with the hundreds to thousands of morphs I have, it can almost be like sculpting from clay.  This is my strongest use of light so far.  I feel like I'm finally starting to put all the pieces of what I have been learning together.  
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:iconvampyric-saiyaness:
Vampyric-Saiyaness Featured By Owner Jul 23, 2013  Hobbyist Digital Artist
Well, I always thought Gotcha! was brilliant (had to look it up - never favourited it though - done!) so I think you had already nailed that toon/realism blend nicely. Keep it up though! Especially when you can create awesome environments like this as well!!
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:iconswawa3d:
Swawa3D Featured By Owner Jul 23, 2013  Professional Digital Artist
Thanks! "Gotcha!" was a lot of fun & still think it's one of my best.  I would have liked to have done more with the environment though.  Maybe I will revamp it at some point.
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:iconheraldoffire:
HeraldOfFire Featured By Owner Jul 22, 2013  Hobbyist Digital Artist
"Me want hugz! Why you no give me hugs?"
...at least that's what I like to imagine is going through his mind. 

Nice work with the lighting on this one. Must have taken a while to get looking correct with all the dark patches.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 22, 2013  Professional Digital Artist
Well I'm sure he wants some hugs but her brain smells delicious too. 

Thanks.  The linear point lights for the candles were easy to visualize but the spot light coming through the window took a lot of trial and error to get a good angle.
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:icondemontroll:
demontroll Featured By Owner Jul 22, 2013
Super scary scene.  Atmospheric effects are very well done.  This makes me want to figure out how to use them.  This looks like a scene from a big budget movie.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 22, 2013  Professional Digital Artist
Thanks!  I tried to make the lighting interesting but also part of the scene, like the back/rim light coming from the ceiling window.  I went really dark, which concerns me since monitors vary but if I went much lighter it would kill the mood.

I don't know if you have "Atmospheric Effects Cameras" for DS but it's a great product & comes with good documentation. www.daz3d.com/atmospheric-effe...  It works best with lights that have a falloff, like point or spot. I used linear point lights for the candles, a spot through the ceiling window & UberEnvironment2 with HDR moonlight. Took my old PC about 36 hours to render but I did max out the volume camera's quality setting to reduce the noise.




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:icondemontroll:
demontroll Featured By Owner Jul 22, 2013
Yes, I have Atmospheric Effects Cameras.  I've used the fog camera.  I just haven't felt the need to use the volume camera until seeing how awesome this image is.

36 hours, wow.  My record is 31, and I vowed not to repeat that.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 22, 2013  Professional Digital Artist
I also find the depth camera very useful for depth effects done in post.  It can save on render time when you can get away with it.  Although if there are trans maps in the scene you need to use a fog camera with white fog for accurate depth.  

I need a new PC as soon as I can afford it, I have a 3 GHz Core 2 Duo with only 6gb of ram, lol.  I like how Realty/LUX lets you pause & continue the render & you decide when it's done but it takes longer overall and tends to be a bit too realistic for my style. I prefer to have most my rendering done when I'm sleeping or away from my PC which is not too often. I went through withdrawal when my PC was held up that long. 


  
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:icondemontroll:
demontroll Featured By Owner Jul 23, 2013
Yeah, I don't think your style would translate well to LUX renders.

Your machine sounds about the same as what I have, although I have 8Gb.  Daz Studio doesn't use all the memory, even when I use large bucket size.  About 5.5 Gb is the most I've seen it use.  Although if I had 16 Gb, maybe it would use more.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 23, 2013  Professional Digital Artist
I have 2 renders online that used LUX, 1 being just a test.  I don't think they look horrible but I don't think the realism adds much.  I should try rendering "Delicious" with 3Delight to compare. I've also thought about messing with the toon shaders.  I like variety.


I actually ran out of ram while rendering once & it really sucked but most of the time I have just enough.  But I also limit my scenes.  High poly modeling just for normal maps can cause crashes but I hardly ever do that.  
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:icondemontroll:
demontroll Featured By Owner Jul 23, 2013
Well those look pretty good with LUX render (both are already in my favorites).  I'm thinking of the normal way LUX renders look.  You must do yours a bit differently then the typical LUX render.

I'm just trying to get good with Daz Studio, and I haven't felt the need to try something different.  It seems like they take added work.
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:iconswawa3d:
Swawa3D Featured By Owner Jul 23, 2013  Professional Digital Artist
Thanks.  I don't have much experience with LUX yet so it could be that I did not do enough tweaking to the materials to make them ultra realistic. Also a lot of LUX renders have a lot of noise, either they did not let it cook long enough or it's intentional for effect.  

I feel similar.  I just started to get lighting down with DAZ's native 3Delight engine and LUX is a different beast.  It's supposed to be a lot easier for photographers that don't have much experience with the standard biased engines.  Although if your already used to a biased engine, working unbiased can throw you off. 

3Delight is an industry standard engine and DAZ's new subsurface shaders extend our capabilities with it a lot.  Unless your going for ultra photo realism I don't see much of a reason to go with LUX.  Also with photo realistic renders any tiny detail that is off really sticks out and you can easily get that uncanny valley thing going. These are just my thoughts, it's always about whatever tool most effectively achieves the effect your after.
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